Vampire

s are hostile mobs that appear at night. They have a 30% chance to drop a Vampire Fang and a 50% chance to drop a Villager's Blood.

Omninomicon Entry
Blood-sucking undead creatures of the night that feast on the living and turn their prey into other vampires.

Behavior
Upon seeing the player, a vampire will start moving towards them to attack. If it is daytime, vampires will attempt to take cover, as they burn in the sun. Otherwise, they will aggressively pursue the player and attempt to attack them. They also attack Villagers and, when they start pursuing a Villager, will continue to chase the Villager until the Villager dies or the is attacked.

Abilities
s use a moderately powerful melee attack that deals 4(Easy), 8(Normal), or 10(Hard) damage. All health the player loses from the attack will be given to the, if the is damaged. This attack also has a 10% chance of giving the player Vampirism. s are also capable of disguising themselves as bats. When approached, a bat will sometimes turn into a vampire that will immediately attempt to attack the player.